AI Insights · Timothy · January 2023
Top 5 Card Battler Apps in Saudi Arabia Q4 2022
Discover the performance trends of the top 5 card battler apps on a unified platform in Saudi Arabia during Q4 2022.
The fourth quarter of 2022 showcased intriguing trends in the performance of the top 5 card battler apps in Saudi Arabia. Data from Sensor Tower reveals insights into the weekly downloads, revenue, and active users for these apps on a unified platform, combining both iOS and Android metrics.
Mighty Party: Battle Heroes from Panoramik Games experienced fluctuating weekly revenue, peaking at around $6K in the last week of November, with another spike to approximately $5.5K in the final week of December. The app's downloads saw a significant surge in late October, reaching 5.7K, while the weekly active users peaked at 21.7K in the same period before stabilizing around 11K to 12K towards the end of the quarter.
Hearthstone by Blizzard Entertainment saw its weekly revenue averaging between $1.5K to $3.2K, with a notable peak at $3.2K in early December. Download numbers remained relatively stable, peaking at 565 in the last week of October. The weekly active users hovered around the 4K to 4.7K mark throughout the quarter, showing a slight dip towards the end of December.
KONAMI's Yu-Gi-Oh! Duel Links displayed a consistent pattern in its weekly revenue, mostly staying within the $1K to $2K range. Downloads showed a steady increase, reaching a peak of 1K in mid-December. The active users remained stable, with a slight increase in November, peaking at 5.7K.
WWE SuperCard - Battle Cards from 2K had a weekly revenue trend mostly between $1.1K to $1.9K, with a noticeable peak of $1.9K in mid-November. Weekly downloads showed minor fluctuations, peaking at 1.1K in late November. The app maintained a strong user base with weekly active users consistently around the 15K to 16K mark, peaking at 16.7K in late November.
MARVEL SNAP by Nuverse, despite being the newest app among the top 5, showed impressive performance. Weekly revenue increased significantly towards the end of the quarter, reaching approximately $2K in the week before Christmas. Downloads peaked initially at 16.4K in the second week of launch and again at 6.7K in the final week of December. Weekly active users peaked at 16.9K in late October and saw another high of 15.9K in the last week of December.
For more detailed insights and data, visit Sensor Tower.